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Searched refs:constant_length (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dintrinsics_arm64.cc3019 const int32_t constant_length = length.GetConstant()->AsIntConstant()->GetValue(); in VisitSystemArrayCopyChar() local
3020 if (constant_length >= unroll_threshold) { in VisitSystemArrayCopyChar()
3021 __ Mov(length_tmp, constant_length - chars_per_block); in VisitSystemArrayCopyChar()
3026 if ((constant_length & 4) != 0) { in VisitSystemArrayCopyChar()
3031 emitUnrolledTailLoop(constant_length % chars_per_block); in VisitSystemArrayCopyChar()