Searched refs:discard_blocks (Results 1 – 1 of 1) sorted by relevance
/art/compiler/optimizing/ |
D | code_sinking.cc | 154 const ArenaBitVector& discard_blocks, in AddInstruction() argument 158 if (!discard_blocks.IsBitSet(instruction->GetBlock()->GetBlockId()) && in AddInstruction() 167 const ArenaBitVector& discard_blocks, in AddInputs() argument 170 AddInstruction(input, processed_instructions, discard_blocks, worklist); in AddInputs() 176 const ArenaBitVector& discard_blocks, in AddInputs() argument 179 AddInputs(it.Current(), processed_instructions, discard_blocks, worklist); in AddInputs() 182 AddInputs(it.Current(), processed_instructions, discard_blocks, worklist); in AddInputs()
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