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Searched refs:last_allocated_object_ (Results 1 – 2 of 2) sorted by relevance

/art/runtime/
Dtransaction.cc60 last_allocated_object_(nullptr), in Transaction()
169 last_allocated_object_ = obj.Ptr(); in RecordNewObject()
182 last_allocated_object_ = array.Ptr(); in RecordNewArray()
189 if (obj == last_allocated_object_) { in ObjectNeedsTransactionRecords()
197 if (array == last_allocated_object_) { in ArrayNeedsTransactionRecords()
214 if (obj != last_allocated_object_) { in RecordWriteFieldBoolean()
226 if (obj != last_allocated_object_) { in RecordWriteFieldByte()
238 if (obj != last_allocated_object_) { in RecordWriteFieldChar()
251 if (obj != last_allocated_object_) { in RecordWriteFieldShort()
264 if (obj != last_allocated_object_) { in RecordWriteField32()
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Dtransaction.h382 mirror::Object* last_allocated_object_; variable