Searched refs:lowest_spill (Results 1 – 1 of 1) sorted by relevance
1421 CPURegister lowest_spill; in GenerateFrameEntry() local1427 lowest_spill = preserved_core_registers.PopLowestIndex(); in GenerateFrameEntry()1428 __ Stp(kArtMethodRegister, lowest_spill, MemOperand(sp, -frame_size, PreIndex)); in GenerateFrameEntry()1435 if (lowest_spill.IsValid()) { in GenerateFrameEntry()1436 GetAssembler()->cfi().RelOffset(DWARFReg(lowest_spill), core_spills_offset); in GenerateFrameEntry()1462 CPURegister lowest_spill; in GenerateFrameExit() local1468 lowest_spill = preserved_core_registers.PopLowestIndex(); in GenerateFrameExit()1473 if (lowest_spill.IsValid()) { in GenerateFrameExit()1474 __ Ldp(xzr, lowest_spill, MemOperand(sp, frame_size, PostIndex)); in GenerateFrameExit()1475 GetAssembler()->cfi().Restore(DWARFReg(lowest_spill)); in GenerateFrameExit()