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Searched refs:prev_frame (Results 1 – 1 of 1) sorted by relevance

/art/runtime/interpreter/
Dinterpreter.cc618 ShadowFrame* prev_frame = frame.GetLink(); in PrevFrameWillRetry() local
619 if (prev_frame == nullptr) { in PrevFrameWillRetry()
622 prev_frame = vis.GetCurrentShadowFrame(); in PrevFrameWillRetry()
623 if (prev_frame == nullptr) { in PrevFrameWillRetry()
624 prev_frame = self->FindDebuggerShadowFrame(vis.GetFrameId()); in PrevFrameWillRetry()
627 return prev_frame != nullptr && prev_frame->GetForceRetryInstruction(); in PrevFrameWillRetry()