Searched refs:shadow_to_space_map_ (Results 1 – 2 of 2) sorted by relevance
549 shadow_to_space_map_ = MemMap::MapAnonymous("Concurrent mark-compact moving-space shadow", in MarkCompact()554 if (!shadow_to_space_map_.IsValid()) { in MarkCompact()669 if (shadow_to_space_map_.IsValid() && shadow_to_space_map_.Size() > new_capacity) { in ClampGrowthLimit()670 shadow_to_space_map_.SetSize(new_capacity); in ClampGrowthLimit()1031 return minor_fault_initialized_ && shadow_to_space_map_.IsValid() && in CanCompactMovingSpaceWithMinorFault()1032 shadow_to_space_map_.Size() >= min_size; in CanCompactMovingSpaceWithMinorFault()1136 if (!uffd_minor_fault_supported_ && shadow_to_space_map_.IsValid()) { in PrepareForCompaction()1140 CHECK_EQ(shadow_to_space_map_.Size(), bump_pointer_space_->Capacity()); in PrepareForCompaction()1143 shadow_to_space_map_.Reset(); in PrepareForCompaction()1227 void* ret = mmap(shadow_to_space_map_.Begin(), in PrepareForCompaction()[all …]
642 MemMap shadow_to_space_map_; variable