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Searched refs:should_spill (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator_linear_scan.cc1045 bool should_spill = false; in AllocateBlockedReg() local
1054 should_spill = (first_register_use >= next_use[reg]) in AllocateBlockedReg()
1059 should_spill = (first_register_use >= next_use[reg]); in AllocateBlockedReg()
1063 if (should_spill) { in AllocateBlockedReg()