Home
last modified time | relevance | path

Searched refs:long_press (Results 1 – 3 of 3) sorted by relevance

/bootable/recovery/recovery_ui/
Dui.cpp389 bool long_press = false; in ProcessKey() local
402 long_press = key_long_press; in ProcessKey()
411 switch (CheckKey(key_code, long_press)) { in ProcessKey()
434 bool long_press = false; in TimeKey() local
438 long_press = key_long_press = true; in TimeKey()
441 if (long_press) KeyLongPress(key_code); in TimeKey()
Dscreen_ui.cpp176 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const { in DrawItems()
188 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG); in DrawItems()
239 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const { in DrawItems()
248 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG); in DrawItems()
/bootable/recovery/recovery_ui/include/recovery_ui/
Dscreen_ui.h93 virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0;
114 int DrawItems(int x, int y, int screen_width, bool long_press) const override;
175 int DrawItems(int x, int y, int screen_width, bool long_press) const override;