Searched refs:loop_frames_ (Results 1 – 3 of 3) sorted by relevance
356 return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get(); in GetCurrentFrame()406 gr_get_height(loop_frames_[0].get()); in GetAnimationBaseline()415 int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) + in GetProgressBaseline()793 current_frame_ = (current_frame_ + 1) % loop_frames_.size(); in ProgressThreadLoop()1003 loop_frames_.clear(); in LoadAnimation()1004 loop_frames_.reserve(loop_frames); in LoadAnimation()1006 loop_frames_.emplace_back(LoadBitmap(frame_name)); in LoadAnimation()
361 std::vector<std::unique_ptr<GRSurface>> loop_frames_; variable
543 ASSERT_EQ(3u, ui_->loop_frames_.size()); in TEST_F()