Searched refs:num_chars (Results 1 – 2 of 2) sorted by relevance
/bootable/recovery/recovery_ui/ |
D | wear_ui.cpp | 181 int value, num_chars; in LoadAnimation() local 182 if (sscanf(de->d_name, "progress%d%n.png", &value, &num_chars) == 1) { in LoadAnimation() 183 progress_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation() 184 } else if (sscanf(de->d_name, "rtl_progress%d%n.png", &value, &num_chars) == 1) { in LoadAnimation() 185 rtl_progress_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()
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D | screen_ui.cpp | 978 int value, num_chars; in LoadAnimation() local 979 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { in LoadAnimation() 980 intro_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation() 981 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { in LoadAnimation() 982 loop_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()
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