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Searched refs:num_chars (Results 1 – 2 of 2) sorted by relevance

/bootable/recovery/recovery_ui/
Dwear_ui.cpp181 int value, num_chars; in LoadAnimation() local
182 if (sscanf(de->d_name, "progress%d%n.png", &value, &num_chars) == 1) { in LoadAnimation()
183 progress_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()
184 } else if (sscanf(de->d_name, "rtl_progress%d%n.png", &value, &num_chars) == 1) { in LoadAnimation()
185 rtl_progress_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()
Dscreen_ui.cpp978 int value, num_chars; in LoadAnimation() local
979 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { in LoadAnimation()
980 intro_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()
981 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { in LoadAnimation()
982 loop_frame_names.emplace_back(de->d_name, num_chars); in LoadAnimation()