Searched refs:progressScopeStart (Results 1 – 2 of 2) sorted by relevance
326 progressScopeStart(0), in ScreenRecoveryUI()475 float p = progressScopeStart + progress * progressScopeSize; in draw_foreground_locked()1022 progressScopeStart = 0; in SetProgressType()1031 progressScopeStart += progressScopeSize; in ShowProgress()
373 float progressScopeStart, progressScopeSize, progress; variable