Searched refs:EngineCallback (Results 1 – 1 of 1) sorted by relevance
49 private var engineStateCallbacks = mutableSetOf<EngineCallback>()89 fun addCallback(callback: EngineCallback) { in addCallback()93 fun removeCallback(callback: EngineCallback) { in removeCallback()154 engineStateCallbacks.forEach { it.onEvent(EngineCallback.Event.CREATE) } in onCreate()172 engineStateCallbacks.forEach { it.onEvent(EngineCallback.Event.DESTROY) } in onDestroy()215 engineStateCallbacks.forEach { it.onEvent(EngineCallback.Event.SURFACE_CREATE) } in onSurfaceCreated()325 interface EngineCallback { in getColor() interface331 class EngineCallbackCountdown(create: Int, destroy: Int, surfaceCreate: Int) : EngineCallback {336 override fun onEvent(e: EngineCallback.Event) { in onEvent()338 EngineCallback.Event.CREATE -> createLatch.countDown() in onEvent()[all …]