Searched refs:TRIANGLE_VERTICES_DATA_UV_OFFSET (Results 1 – 9 of 9) sorted by relevance
41 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in TextureRender115 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()
47 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in CtsMediaTextureRender121 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()
42 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in TextureRender124 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()
41 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in TextureRender145 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()
63 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in CompressedTextureSurfaceView.CompressedTextureRender156 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in renderQuad()
575 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in CameraGPURecordingTest.SurfaceTextureRender657 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()
732 mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in onDrawFrame()886 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in CameraGLTest.Renderer
953 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in EncodeVirtualDisplayWithCompositionTestImpl.GlCompositor.GlWindow1080 mVerticesData.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in onDraw()
993 private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3; field in GLSurfaceViewFactory.GLSurfaceViewThread1209 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in drawFrame()