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Searched refs:VERTEX_SHADER (Results 1 – 7 of 7) sorted by relevance

/cts/tests/mediapc/src/android/mediapc/cts/
DTextureRender.java52 private static final String VERTEX_SHADER = field in TextureRender
135 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in surfaceCreated()
186 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java58 private static final String VERTEX_SHADER = field in CtsMediaTextureRender
141 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in surfaceCreated()
192 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
/cts/tests/tests/media/common/src/android/media/cts/
DTextureRender.java53 private static final String VERTEX_SHADER = field in TextureRender
144 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in surfaceCreated()
199 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
/cts/tests/camera/src/android/hardware/camera2/cts/
DCameraGPURecordingTest.java579 private static final String VERTEX_SHADER = field in CameraGPURecordingTest.SurfaceTextureRender
687 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in surfaceCreated()
734 mProgram = createProgram(VERTEX_SHADER, fragmentShader); in changeFragmentShader()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/its/
DPreviewRecorder.java63 private static final String VERTEX_SHADER = String.join( field in PreviewRecorder
380 int vertexShader = createShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER); in compileShaders()
/cts/tests/tests/media/codec/src/android/media/codec/cts/
DEncodeVirtualDisplayWithCompositionTestImpl.java668 private static final String VERTEX_SHADER = field in EncodeVirtualDisplayWithCompositionTestImpl.GlCompositor
805 mGlProgramId = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in initGl()
/cts/tests/tests/media/decoder/src/android/media/decoder/cts/
DDecodeAccuracyTestBase.java1009 private static final String VERTEX_SHADER = field in GLSurfaceViewFactory.GLSurfaceViewThread
1165 glProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in eglSurfaceCreated()