Searched refs:aPositionHandle (Results 1 – 2 of 2) sorted by relevance
/cts/tests/tests/media/decoder/src/android/media/decoder/cts/ |
D | DecodeAccuracyTestBase.java | 1030 private int aPositionHandle; field in GLSurfaceViewFactory.GLSurfaceViewThread 1169 aPositionHandle = GLES20.glGetAttribLocation(glProgram, "aPosition"); in eglSurfaceCreated() 1170 checkLocation(aPositionHandle, "aPosition"); in eglSurfaceCreated() 1203 GLES20.glVertexAttribPointer(aPositionHandle, 3, GLES20.GL_FLOAT, false, in drawFrame() 1206 GLES20.glEnableVertexAttribArray(aPositionHandle); in drawFrame()
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/cts/tests/tests/media/codec/src/android/media/codec/cts/ |
D | EncodeVirtualDisplayWithCompositionTestImpl.java | 1072 public void onDraw(int uSTMatrixHandle, int aPositionHandle, int aTextureHandle) { in onDraw() argument 1076 GLES20.glVertexAttribPointer(aPositionHandle, 3, GLES20.GL_FLOAT, false, in onDraw() 1078 GLES20.glEnableVertexAttribArray(aPositionHandle); in onDraw()
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