Searched refs:fpsMargin (Results 1 – 1 of 1) sorted by relevance
2278 double fpsMargin = 0.5; // x100 = percent local2280 fpsMargin = 0.6;2287 fps >= mMinFps * (1.0 - fpsMargin));2290 fps <= mMaxFps * (1.0 + fpsMargin));