Searched refs:gF (Results 1 – 4 of 4) sorted by relevance
312 float gF = gC / frame.getRgbD()[1]; in viewed() local317 float x = (rF * matrix[0][0]) + (gF * matrix[0][1]) + (bF * matrix[0][2]); in viewed()318 float y = (rF * matrix[1][0]) + (gF * matrix[1][1]) + (bF * matrix[1][2]); in viewed()319 float z = (rF * matrix[2][0]) + (gF * matrix[2][1]) + (bF * matrix[2][2]); in viewed()
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