Searched refs:getVertexData (Results 1 – 5 of 5) sorted by relevance
136 model.getVertexData() // pull from the start of the vertex data in drawModel()146 ((uint8_t *)model.getVertexData()) + in drawModel()
70 inline const Vertex *getVertexData() const { return currentVertices_.data(); } in getVertexData() function
70 … mPositionBuffer = ByteBuffer.allocateDirect(coneData.getVertexData().length * BYTES_PER_FLOAT) in initialise()79 mPositionBuffer.put(coneData.getVertexData()).position(0); in initialise()
96 … mPositionBuffer = ByteBuffer.allocateDirect(ringData.getVertexData().length * BYTES_PER_FLOAT) in initialise()105 mPositionBuffer.put(ringData.getVertexData()).position(0); in initialise()
64 public float[] getVertexData() { in getVertexData() method in ObjImporter.ObjectData