Searched refs:kQuadPositions (Results 1 – 1 of 1) sorted by relevance
/cts/tests/tests/nativehardware/jni/ |
D | AHardwareBufferGLTest.cpp | 1098 const float kQuadPositions[] = { variable 1458 if (mesh == kQuadPositions) { in SetUpProgram() 1459 glVertexAttribPointer(a_position_location, 2, GL_FLOAT, GL_TRUE, 0, kQuadPositions); in SetUpProgram() 1704 desc.width = sizeof kQuadPositions; in TEST_P() 1709 SetUpProgram(kVertexShader, kColorFragmentShader, kQuadPositions, 0.5f)); in TEST_P() 1721 memcpy(data, kQuadPositions, desc.width); in TEST_P() 1745 desc.width = sizeof kQuadPositions; in TEST_P() 1750 SetUpProgram(kVertexShader, kColorFragmentShader, kQuadPositions, 0.5f)); in TEST_P() 1769 memcpy(data, kQuadPositions, desc.width); in TEST_P() 2000 SetUpProgram(vertex_shader, fragment_shader, kQuadPositions, in TEST_P() [all …]
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