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Searched refs:pixelShader (Results 1 – 13 of 13) sorted by relevance

/cts/tests/tests/opengl/libopengltest/
Dattach_shader_one.cpp42 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, gFragmentShader); in attachShaderOne() local
46 glAttachShader(program, pixelShader); in attachShaderOne()
60 glDeleteShader(pixelShader); in attachShaderOne()
/cts/tests/mediapc/src/android/mediapc/cts/
DTextureRender.java213 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
214 if (pixelShader == 0) { in createProgram()
223 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/opengl/src/android/opengl/cts/
DEglConfigGLSurfaceView.java167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
168 if (pixelShader == 0) { in createProgram()
176 GLES20.glAttachShader(program, pixelShader); in createProgram()
DCompressedTextureSurfaceView.java359 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
360 if (pixelShader == 0) { in createProgram()
368 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
220 if (pixelShader == 0) { in createProgram()
231 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
267 if (pixelShader == 0) { in createProgram()
275 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/media/common/src/android/media/cts/
DTextureRender.java226 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
227 if (pixelShader == 0) { in createProgram()
238 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/media/common/src/android/mediav2/common/cts/
DTextureRender.java247 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
248 if (pixelShader == 0) { in createProgram()
257 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java325 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
326 if (pixelShader == 0) { in createProgram()
334 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/camera/src/android/hardware/camera2/cts/
DCameraGPURecordingTest.java759 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
760 if (pixelShader == 0) { in createProgram()
771 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java851 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
852 if (pixelShader == 0) { in createProgram()
860 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/media/codec/src/android/media/codec/cts/
DEncodeVirtualDisplayWithCompositionTestImpl.java776 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
777 if (pixelShader == 0) { in createProgram()
788 GLES20.glAttachShader(program, pixelShader); in createProgram()
/cts/tests/tests/media/decoder/src/android/media/decoder/cts/
DDecodeAccuracyTestBase.java1269 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
1270 if (pixelShader == 0) { in createProgram()
1279 GLES20.glAttachShader(program, pixelShader); in createProgram()