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Searched refs:program_ (Results 1 – 2 of 2) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DShader.h53 if (program_) { in ~Shader()
54 glDeleteProgram(program_); in ~Shader()
55 program_ = 0; in ~Shader()
99 : program_(program), position_(position), uv_(uv), projectionMatrix_(projectionMatrix) {} in Shader()
101 GLuint program_; variable
DShader.cpp122 glUseProgram(program_); in activate()