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Searched refs:projectionMatrix_ (Results 1 – 2 of 2) sorted by relevance

/cts/hostsidetests/adpf/app/hintsession/src/cpp/
DShader.h99 : program_(program), position_(position), uv_(uv), projectionMatrix_(projectionMatrix) {} in Shader()
104 GLint projectionMatrix_; variable
DShader.cpp163 glUniformMatrix4fv(projectionMatrix_, 1, false, projectionMatrix); in setProjectionMatrix()