Searched refs:strokeDeltaX (Results 1 – 1 of 1) sorted by relevance
695 PointF tapLocation, float fingerOffsetSum, float strokeDeltaX, float strokeDeltaY) { in adjustTapLocation() argument698 if (strokeDeltaX > 0.0f) { in adjustTapLocation()699 offsetX = (strokeDeltaX + fingerOffsetSum) / -2.0f; in adjustTapLocation()700 } else if (strokeDeltaX < 0.0f) { in adjustTapLocation()701 offsetX = (strokeDeltaX - fingerOffsetSum) / -2.0f; in adjustTapLocation()