Searched refs:renderer (Results 1 – 2 of 2) sorted by relevance
123 Renderer renderer = new Renderer(); in run() local124 renderer.render(options.html, bugreport); in run()
54 private renderer?: THREE.WebGLRenderer;131 this.renderer = new THREE.WebGLRenderer({151 this.renderer.setSize(canvasRects.clientWidth, canvasRects.clientHeight);152 this.renderer.setPixelRatio(window.devicePixelRatio);153 this.renderer.compile(this.scene, this.camera);154 this.renderer.render(this.scene, this.camera);