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Searched refs:FLOAT (Results 1 – 3 of 3) sorted by relevance

/device/google/trout/hal/vehicle/2.0/
DDefaultVehicleHalServer.cpp248 auto updatedPropValue = createVehiclePropValue(VehiclePropertyType::FLOAT, 1); in onSetProperty()
/device/generic/car/emulator/vhal_aidl/VehicleEmulator/
DVehicleEmulator.cpp300 case VehiclePropertyType::FLOAT: in populateProtoVehicleConfig()
/device/google/trout/hal/vehicle/2.0/agl_build/prebuilt/include/android/hardware/automotive/vehicle/2.0/
Dtypes.h205 FLOAT = 6291456 /* 0x00600000 */, enumerator
7419 …0::VehiclePropertyType::FLOAT) == static_cast<int32_t>(::android::hardware::automotive::vehicle::V…
7423 flipped |= ::android::hardware::automotive::vehicle::V2_0::VehiclePropertyType::FLOAT;
7478 if (o == ::android::hardware::automotive::vehicle::V2_0::VehiclePropertyType::FLOAT) { in toString()