/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 19 GL_ENTRY(void, glClearStencil, GLint s) 22 … glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei… 23 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset,… 24 …CopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width… 25 …ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x… 41 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count) 48 …mebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 55 …veAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* typ… 56 …eUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* typ… 60 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params) [all …]
|
D | gles3.attrib | 75 len size (sizeof(GLint)) 90 len size (sizeof(GLint)) 110 len params (sizeof(GLint)) 118 len params (sizeof(GLint)) 136 len params sizeof(GLint) 140 len params sizeof(GLint) 152 len range (2 * sizeof(GLint)) 154 len precision (sizeof(GLint)) 213 len v (count * sizeof(GLint)) 219 len v (count * 2 * sizeof(GLint)) [all …]
|
D | gles3.types | 9 GLint 32 %d 25 GLint* 32 0x%08x
|
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 23 void glClearStencil(GLint s); 26 …d glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei… 27 void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wi… 28 …lCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width… 29 void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y… 45 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 52 …mebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 59 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size,… 60 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size… 62 GLint glGetAttribLocation(GLuint program, const GLchar *name); [all …]
|
D | gles31_only.entries | 9 void glFramebufferParameteri(GLenum target, GLenum pname, GLint param); 10 void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params); 11 void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params); 14 …nt index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 15 GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name); 23 void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params); 24 void glProgramUniform1i(GLuint program, GLint location, GLint v0); 25 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); 26 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 27 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); [all …]
|
D | gles3_only.entries | 10 void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … 11 void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsiz… 12 void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, G… 13 …pressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height… 14 void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoff… 20 void glGetQueryiv(GLenum target, GLenum pname, GLint *params); 25 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 26 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 27 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 28 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); [all …]
|
D | gles2_extensions.entries | 8 …d glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height… 9 void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GL… 10 …d glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, … 11 …ssedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height… 12 void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… 13 …ES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 17 void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
|
D | gles1_core.entries | 56 void glClearStencil(GLint s); 62 void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 63 …d glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei… 64 void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wi… 65 …lCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width… 66 void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y… 75 void glDrawArrays(GLenum mode, GLint first, GLsizei count); 86 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); 92 void glGetIntegerv(GLenum pname, GLint *params); 97 void glGetTexEnviv(GLenum env, GLenum pname, GLint *params); [all …]
|
D | gles1_extensions.entries | 10 void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); 13 void glDrawTexivOES(const GLint *coords); 26 void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params); 33 …ufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 34 void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint…
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.in | 49 GL_ENTRY(void, glClearStencil, GLint s) 54 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 55 … glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei… 56 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset,… 57 …CopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width… 58 …ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x… 67 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count) 78 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params) 84 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params) 89 GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params) [all …]
|
D | gles1.addon | 1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint d… 8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint da… 10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint…
|
D | gles1.attrib | 69 len params (sizeof(GLint)) 108 len params (sizeof(GLint)) 210 len formats (count * sizeof(GLint)) 220 len coords (5 * sizeof(GLint)) 387 len num (1 * sizeof(GLint)) 401 len numTextures (1 * sizeof(GLint)) 407 len numBuffers (1 * sizeof(GLint)) 413 len numRenderbuffers (1 * sizeof(GLint)) 419 len numFramebuffers (1 * sizeof(GLint)) 435 len numShaders (1 * sizeof(GLint)) [all …]
|
D | gles1.types | 9 GLint 32 %d 25 GLint* 32 0x%08x
|
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv1.cpp | 47 static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetBuffersQCOM() argument 51 static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetFramebuffersQCOM() argument 55 static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) { in glExtGetProgramBinarySourceQCOM() argument 59 static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) { in glExtGetProgramsQCOM() argument 63 static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetRenderbuffersQCOM() argument 67 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() argument 71 static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) { in glExtGetTexLevelParameterivQCOM() argument 75 static void glExtGetTexSubImageQCOM(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, in glExtGetTexSubImageQCOM() argument 80 static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) { in glExtGetTexturesQCOM() argument 89 static void glExtTexObjectStateOverrideiQCOM(GLenum, GLenum, GLint) { in glExtTexObjectStateOverrideiQCOM() argument [all …]
|
D | GLESv3.cpp | 50 static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetBuffersQCOM() argument 54 static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetFramebuffersQCOM() argument 58 static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) { in glExtGetProgramBinarySourceQCOM() argument 62 static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) { in glExtGetProgramsQCOM() argument 66 static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetRenderbuffersQCOM() argument 70 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() argument 74 static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) { in glExtGetTexLevelParameterivQCOM() argument 78 static void glExtGetTexSubImageQCOM(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, in glExtGetTexSubImageQCOM() argument 83 static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) { in glExtGetTexturesQCOM() argument 92 static void glExtTexObjectStateOverrideiQCOM(GLenum, GLenum, GLint) { in glExtTexObjectStateOverrideiQCOM() argument [all …]
|
D | RenderControl.cpp | 210 static GLint rcGetRendererVersion() { in rcGetRendererVersion() 690 static void rcReadColorBuffer(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*) { in rcReadColorBuffer() argument 694 static int rcUpdateColorBuffer(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*) { in rcUpdateColorBuffer() argument 803 static int rcUpdateColorBufferDMA(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*, in rcUpdateColorBufferDMA() argument
|
D | AVDVirglRenderer.cpp | 83 typedef void (*PFNGLTEXPARAMETERI)(GLenum target, GLenum pname, GLint param); 84 typedef void (*PFNGLPIXELSTOREI)(GLenum pname, GLint param); 85 typedef void (*PFNGLTEXIMAGE2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, 86 GLsizei height, GLint border, GLenum format, GLenum type, 656 GLint max = 0; in virgl_renderer_fill_caps()
|
/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/ |
D | renderControl.in | 1 GL_ENRTY(GLint, rcGetRendererVersion) 24 GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height… 25 GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint heigh… 35 GL_ENTRY(int, rcUpdateColorBufferDMA, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint he…
|
D | renderControl.types | 4 GLint 32 0x%08x 11 GLint* 32 0x%08x
|
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ |
D | YUVConverter.cpp | 206 GLint* ywidthcutoffloc_out, in createYUVGLShader() 207 GLint* cwidthcutoffloc_out, in createYUVGLShader() 208 GLint* ysamplerloc_out, in createYUVGLShader() 209 GLint* usamplerloc_out, in createYUVGLShader() 210 GLint* vsamplerloc_out) { in createYUVGLShader() 269 const GLint vtextLen = strlen(kVShader); in createYUVGLShader() 270 const GLint ftextLen = strlen(kFShader); in createYUVGLShader() 333 GLint yWidthCutoffLoc, in doYUVConversionDraw() 334 GLint cWidthCutoffLoc, in doYUVConversionDraw() 335 GLint ySamplerLoc, in doYUVConversionDraw() [all …]
|
D | YUVConverter.h | 70 GLint mYWidthCutoffLoc = -1; 71 GLint mCWidthCutoffLoc = -1; 72 GLint mYSamplerLoc = -1; 73 GLint mUSamplerLoc = -1; 74 GLint mVSamplerLoc = -1;
|
/device/generic/goldfish/camera/ |
D | abc3d.cpp | 250 const GLint internalformat, in AutoTexture() 325 GLint compiled = 0; in compile() 328 GLint infoLen = 0; in compile() 381 GLint linked = 0; in link() 384 GLint infoLen = 0; in link() 406 GLint AutoProgram::getAttribLocation(const char* name) const { in getAttribLocation() 408 const GLint result = glGetAttribLocation(mProgram, name); in getAttribLocation() 415 GLint AutoProgram::getUniformLocation(const char* name) const { in getUniformLocation() 417 const GLint result = glGetUniformLocation(mProgram, name); in getUniformLocation()
|
D | FakeRotatingCamera.h | 130 GLint mGlProgramAttrPositionLoc; 131 GLint mGlProgramAttrTexCoordLoc; 132 GLint mGlProgramUniformTextureLoc; 133 GLint mGlProgramUniformPvmMatrixLoc;
|
D | abc3d.h | 91 GLint internalformat, 140 GLint getAttribLocation(const char* name) const; 141 GLint getUniformLocation(const char* name) const;
|
D | FakeRotatingCamera.cpp | 391 const GLint programAttrPositionLoc = program.getAttribLocation("a_position"); in initOpenGL() 395 const GLint programAttrTexCoordLoc = program.getAttribLocation("a_texCoord"); in initOpenGL() 399 const GLint programUniformTextureLoc = program.getUniformLocation("u_texture"); in initOpenGL() 403 const GLint programUniformPvmMatrixLoc = program.getUniformLocation("u_pvmMatrix"); in initOpenGL()
|