Searched refs:WaylandServer (Results 1 – 4 of 4) sorted by relevance
38 class WaylandServer {43 WaylandServer(int wayland_socket_fd = -1,45 virtual ~WaylandServer();47 WaylandServer(const WaylandServer& rhs) = delete;48 WaylandServer& operator=(const WaylandServer& rhs) = delete;50 WaylandServer(WaylandServer&& rhs) = delete;51 WaylandServer& operator=(WaylandServer&& rhs) = delete;
44 WaylandServer::WaylandServer(int wayland_socket_fd, in WaylandServer() function in wayland::WaylandServer55 WaylandServer::~WaylandServer() { in ~WaylandServer()60 void WaylandServer::ServerLoop(int fd, bool frames_are_rgba) { in ServerLoop()102 void WaylandServer::SetFrameCallback(Surfaces::FrameCallback callback) { in SetFrameCallback()106 void WaylandServer::SetDisplayEventCallback(DisplayEventCallback callback) { in SetDisplayEventCallback()
45 std::unique_ptr<wayland::WaylandServer> wayland_server_;
37 wayland_server_ = std::make_unique<wayland::WaylandServer>( in DisplayHandler()