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Searched refs:colorBuffer (Results 1 – 2 of 2) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/
DrenderControl.in16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
19 GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
21 GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
22 GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
/device/generic/opengl-transport/host/libs/virglrenderer/
DRenderControl.cpp486 static void rcSetWindowColorBuffer(void* ctx_, uint32_t windowSurface, uint32_t colorBuffer) { in rcSetWindowColorBuffer() argument
496 if (colorBuffer == ~1U) { in rcSetWindowColorBuffer()
503 resource_it = Resource::map.find(colorBuffer); in rcSetWindowColorBuffer()
609 static void rcBindTexture(void* ctx_, uint32_t colorBuffer) { in rcBindTexture() argument
611 it = Resource::map.find(colorBuffer); in rcBindTexture()
648 static void rcBindRenderbuffer(void* ctx_, uint32_t colorBuffer) { in rcBindRenderbuffer() argument
650 it = Resource::map.find(colorBuffer); in rcBindRenderbuffer()