Searched refs:colorBuffer (Results 1 – 2 of 2) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/ |
D | renderControl.in | 16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) 19 GL_ENTRY(void, rcFBPost, uint32_t colorBuffer) 21 GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer) 22 GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | RenderControl.cpp | 486 static void rcSetWindowColorBuffer(void* ctx_, uint32_t windowSurface, uint32_t colorBuffer) { in rcSetWindowColorBuffer() argument 496 if (colorBuffer == ~1U) { in rcSetWindowColorBuffer() 503 resource_it = Resource::map.find(colorBuffer); in rcSetWindowColorBuffer() 609 static void rcBindTexture(void* ctx_, uint32_t colorBuffer) { in rcBindTexture() argument 611 it = Resource::map.find(colorBuffer); in rcBindTexture() 648 static void rcBindRenderbuffer(void* ctx_, uint32_t colorBuffer) { in rcBindRenderbuffer() argument 650 it = Resource::map.find(colorBuffer); in rcBindRenderbuffer()
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