Searched refs:createReleaser (Results 1 – 3 of 3) sorted by relevance
614 auto releaser = mResources->createReleaser(true /* isBuffer */); in setReadbackBuffer()827 auto releaser = mResources->createReleaser(/*isBuffer=*/true); in executeDisplayCommandSetClientTarget()852 auto releaser = mResources->createReleaser(/*isBuffer=*/true); in executeDisplayCommandSetOutputBuffer()976 auto releaser = mResources->createReleaser(/*isBuffer=*/true); in executeLayerCommandSetLayerBuffer()1084 auto releaser = mResources->createReleaser(/*isBuffer=*/false); in executeLayerCommandSetLayerSidebandStream()
55 std::unique_ptr<ComposerResourceReleaser> createReleaser(bool isBuffer);
55 std::unique_ptr<ComposerResourceReleaser> ComposerResources::createReleaser(bool isBuffer) { in createReleaser() function in aidl::android::hardware::graphics::composer3::impl::ComposerResources