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Searched refs:funcName (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/hwc3/
DComposerClient.cpp684 #define DISPATCH_LAYER_COMMAND(layerCmd, commandResults, display, layer, field, funcName) \ argument
687 ComposerClient::executeLayerCommandSetLayer##funcName(commandResults, display, layer, \
692 #define DISPATCH_DISPLAY_COMMAND(displayCmd, commandResults, display, field, funcName) \ argument
695 executeDisplayCommand##funcName(commandResults, display, *displayCmd.field); \
699 #define DISPATCH_DISPLAY_BOOL_COMMAND(displayCmd, commandResults, display, field, funcName) \ argument
702 executeDisplayCommand##funcName(commandResults, display); \
707 funcName) \ argument
710 executeDisplayCommand##funcName(commandResults, display, displayCmd.data); \
/device/generic/opengl-transport/host/commands/emugen/
DApiGen.cpp503 static void writeEncodingChecksumValidatorOnReturn(const char* funcName, FILE* fp) { in writeEncodingChecksumValidatorOnReturn() argument
514 funcName in writeEncodingChecksumValidatorOnReturn()