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Searched refs:is_zone_selected_to_play (Results 1 – 1 of 1) sorted by relevance

/device/generic/car/emulator/audio/driver/
Daudio_hw.c243 static bool is_zone_selected_to_play(struct audio_hw_device *dev, int zone_id) { in is_zone_selected_to_play() function
464 if (is_zone_selected_to_play(out->dev, zone_id)) { in out_write_worker()