Searched refs:mEglContext (Results 1 – 4 of 4) sorted by relevance
121 , mEglContext(std::exchange(rhs.mEglContext, EGL_NO_CONTEXT)) in EglContext()127 mEglContext = std::exchange(rhs.mEglContext, EGL_NO_CONTEXT); in operator =()142 if (mEglContext != EGL_NO_CONTEXT) { in clear()143 eglDestroyContext(mEglDisplay, mEglContext); in clear()144 mEglContext = EGL_NO_CONTEXT; in clear()153 if (mEglContext != EGL_NO_CONTEXT) { in init()155 mEglSurface, mEglContext)); in init()224 mEglContext = context; in init()231 if (mEglContext == EGL_NO_CONTEXT) { in getCurrentContext()233 } else if (eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { in getCurrentContext()
344 return mEglContext.getCurrentContext(); in initOpenGL()408 mEglContext = std::move(context); in initOpenGL()421 const abc3d::EglCurrentContext currentContext = mEglContext.getCurrentContext(); in closeImpl()432 mEglContext.clear(); in closeImpl()450 const abc3d::EglCurrentContext currentContext = mEglContext.getCurrentContext(); in processCaptureRequest()750 const abc3d::AutoImageKHR eglImage(mEglContext.getDisplay(), clientBuf); in renderIntoRGBA()
83 EGLContext mEglContext = EGL_NO_CONTEXT; member
128 abc3d::EglContext mEglContext; member