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Searched refs:mLayers (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/hwc3/
DDisplay.cpp167 mLayers.emplace(layerId, std::move(layer)); in createLayer()
179 auto it = mLayers.find(layerId); in destroyLayer()
180 if (it == mLayers.end()) { in destroyLayer()
191 mLayers.erase(it); in destroyLayer()
798 mOrderedLayers.reserve(mLayers.size()); in validate()
799 for (auto& [_, layerPtr] : mLayers) { in validate()
1002 auto it = mLayers.find(layerId); in getLayer()
1003 if (it == mLayers.end()) { in getLayer()
DDisplay.h180 std::unordered_map<int64_t, std::unique_ptr<Layer>> mLayers; variable