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Searched refs:needsRotation (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/hwc3/
DGuestFrameComposer.cpp919 bool needsRotation = rotation != libyuv::kRotate0; in composeLayerInto() local
920 bool needsTranspose = needsRotation && rotation != libyuv::kRotate180; in composeLayerInto()
924 bool needsCopy = !(needsConversion || needsScaling || needsRotation || needsVFlip || in composeLayerInto()
947 (needsScaling ? 1 : 0) + (needsRotation ? 1 : 0) + in composeLayerInto()
1043 if (needsRotation) { in composeLayerInto()