Searched refs:playing_ (Results 1 – 2 of 2) sorted by relevance
35 muted = !playing_ || !audio_callback_; in GetMoreAudioData()127 playing_ = true; in StartPlayout()131 playing_ = false; in StopPlayout()134 bool CfAudioDeviceModule::Playing() const { return playing_; } in Playing()
140 std::atomic<bool> playing_ = false; variable