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/device/generic/goldfish-opengl/system/hwc3/
DLayer.cpp221 const auto transformString = toString(transform); in setTransform() local
222 DEBUG_LOG("%s: layer:%" PRId64 " transform:%s", __FUNCTION__, mId, transformString.c_str()); in setTransform()
229 const auto transformString = toString(mTransform); in getTransform() local
230 DEBUG_LOG("%s: layer:%" PRId64 " transform:%s", __FUNCTION__, mId, transformString.c_str()); in getTransform()