Searched refs:AE (Results 1 – 9 of 9) sorted by relevance
/frameworks/compile/libbcc/lib/ |
D | RSX86CallConvPass.cpp | 134 for (auto AI=OrigFn->arg_begin(), AE=OrigFn->arg_end(), in RedefineFn() local 136 AI != AE; ++ AI, ++NAI) { in RedefineFn()
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/frameworks/compile/slang/ |
D | slang_rs_check_ast.cpp | 143 for (clang::CallExpr::arg_iterator AI = E->arg_begin(), AE = E->arg_end(); in VisitCallExpr() local 144 AI != AE; ++AI) { in VisitCallExpr()
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D | slang_backend.cpp | 926 AE = F->arg_end(); in dumpExportFunctionInfo() local 927 AI != AE; AI++) { in dumpExportFunctionInfo()
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D | slang_rs_export_type.cpp | 1636 BI = ERT->fields_begin(), AE = fields_end(); AI != AE; ++AI, ++BI) { in matchODR() local
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/frameworks/base/tests/LegacyRestoreTest/ |
D | kk-fixed-encrypted-settings-abcd.ab | 12 �����������wz7-L-���|lt���=Ź��d�@Ɨ5�4$�s�+89��t�Fʹ�P{�r�������AE�l�]p�g��<>��6�����w�p�;�i…
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/frameworks/base/core/java/android/window/flags/ |
D | windowing_sdk.aconfig | 138 description: "Whether the animation customization feature for AE is enabled"
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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/loaders/ |
D | LoaderDicom.java | 102 static final short AE = vr("AE"); field in LoaderDicom 108 AE, AS, CS, DA, DS, DT, IS, LO, LT, PN, SH, ST, TM, UT
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/frameworks/av/camera/ |
D | camera_platform.aconfig | 82 description: "An AE mode that enables increased brightening in low light scenes"
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/frameworks/base/core/java/android/hardware/camera2/impl/ |
D | CameraMetadataNative.java | 1689 final int AE = 0; in getMaxRegions() local 1701 return maxRegions[AE]; in getMaxRegions()
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