Searched refs:AINPUT_SOURCE_GAMEPAD (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDeviceMetricsSource.cpp | 41 if (isFromSource(keyArgs.source, AINPUT_SOURCE_GAMEPAD) && in getUsageSourceForKeyArgs()
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D | InputCommonConverter.cpp | 33 static_assert(static_cast<common::Source>(AINPUT_SOURCE_GAMEPAD) == common::Source::GAMEPAD, in getSource()
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/frameworks/native/libs/input/tests/ |
D | VerifiedInputEvent_test.cpp | 25 event.initialize(InputEvent::nextId(), /*deviceId=*/2, AINPUT_SOURCE_GAMEPAD, in getKeyEventWithFlags()
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D | InputEvent_test.cpp | 225 event.initialize(id, 2, AINPUT_SOURCE_GAMEPAD, DISPLAY_ID, HMAC, AKEY_EVENT_ACTION_DOWN, in TEST_F() 232 ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource()); in TEST_F()
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/frameworks/native/services/inputflinger/tests/ |
D | InputDeviceMetricsSource_test.cpp | 38 AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD;
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D | InputReader_test.cpp | 844 AINPUT_SOURCE_GAMEPAD, nullptr); in TEST_F()
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/frameworks/native/include/android/ |
D | input.h | 971 AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON, enumerator
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/frameworks/native/libs/input/rust/ |
D | input.rs | 72 const Gamepad = input_bindgen::AINPUT_SOURCE_GAMEPAD;
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/frameworks/native/libs/input/ |
D | Android.bp | 103 "--allowlist-var=AINPUT_SOURCE_GAMEPAD",
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D | Input.cpp | 237 {AINPUT_SOURCE_GAMEPAD, "GAMEPAD"}, in inputEventSourceToString()
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/frameworks/native/services/inputflinger/reader/ |
D | InputDevice.cpp | 534 keyboardSource |= AINPUT_SOURCE_GAMEPAD; in createMappers()
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