Searched refs:AMOTION_EVENT_ACTION_MASK (Results 1 – 12 of 12) sorted by relevance
288 AMOTION_EVENT_ACTION_MASK = 0xff, enumerator
187 let action_masked = action & input_bindgen::AMOTION_EVENT_ACTION_MASK; in breakdown_action()
49 const int actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK; in verifiedMotionEventFromMotionEntry()
110 int32_t actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK; in trackMotion()
2039 (entry->action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_POINTER_DOWN) { in dispatchMotionLocked()2893 const int32_t maskedAction = entry.action & AMOTION_EVENT_ACTION_MASK; in addDragEventLocked()3723 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; in dispatchPointerDownOutsideFocus()
305 if ((args.action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_DOWN) { in classify()
321 event.action = getAction(args.action & AMOTION_EVENT_ACTION_MASK); in notifyMotionArgsToHalMotionEvent()
949 switch (action & AMOTION_EVENT_ACTION_MASK) { in isTouchEvent()973 switch (action & AMOTION_EVENT_ACTION_MASK) { in actionToString()
470 switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) { in updateTouchState()
650 static int32_t getActionMasked(int32_t action) { return action & AMOTION_EVENT_ACTION_MASK; } in getActionMasked()
9987 ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN, motionArgs.action & AMOTION_EVENT_ACTION_MASK); in TEST_F()
7343 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked); in TEST_F()