Searched refs:AServiceManager_AddServiceFlag (Results 1 – 5 of 5) sorted by relevance
44 const AServiceManager_AddServiceFlag flags) { in AServiceManager_addServiceWithFlags()51 bool allowIsolated = flags & AServiceManager_AddServiceFlag::ADD_SERVICE_ALLOW_ISOLATED; in AServiceManager_addServiceWithFlags()53 if (flags & AServiceManager_AddServiceFlag::ADD_SERVICE_DUMP_FLAG_PRIORITY_CRITICAL) { in AServiceManager_addServiceWithFlags()56 if (flags & AServiceManager_AddServiceFlag::ADD_SERVICE_DUMP_FLAG_PRIORITY_HIGH) { in AServiceManager_addServiceWithFlags()59 if (flags & AServiceManager_AddServiceFlag::ADD_SERVICE_DUMP_FLAG_PRIORITY_NORMAL) { in AServiceManager_addServiceWithFlags()62 if (flags & AServiceManager_AddServiceFlag::ADD_SERVICE_DUMP_FLAG_PRIORITY_DEFAULT) { in AServiceManager_addServiceWithFlags()
26 enum AServiceManager_AddServiceFlag : uint32_t { enum69 AIBinder* binder, const char* instance, const AServiceManager_AddServiceFlag flags)
106 AServiceManager_AddServiceFlag::ADD_SERVICE_ALLOW_ISOLATED); in instantiate()
193 AServiceManager_AddServiceFlag::ADD_SERVICE_ALLOW_ISOLATED); in instantiate()
165 int generatedFlaggedService(const AServiceManager_AddServiceFlag flags, const char* instance) { in generatedFlaggedService()1154 AServiceManager_AddServiceFlag test_flags = in main()1155 AServiceManager_AddServiceFlag::ADD_SERVICE_ALLOW_ISOLATED; in main()