Home
last modified time | relevance | path

Searched refs:AllocateTexture (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.h136 bool AllocateTexture();
Dgl_frame.cpp302 bool GLFrame::AllocateTexture() { in AllocateTexture() function in android::filterfw::GLFrame
401 if (!AllocateTexture()) in AttachTextureToFbo()