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Searched refs:AmbientBlurRadius (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp59 inline float AmbientBlurRadius(float height) { in AmbientBlurRadius() function
552 float devSpaceInsetWidth = AmbientBlurRadius(casterZ); in getAmbientShadowGeometry()