Searched refs:AudioCommand (Results 1 – 2 of 2) sorted by relevance
1800 sp<AudioCommand> command = mAudioCommands[0]; in threadLoop()2117 sp<AudioCommand> command = new AudioCommand(); in volumeCommand()2134 sp<AudioCommand> command = new AudioCommand(); in parametersCommand()2148 sp<AudioCommand> command = new AudioCommand(); in voiceVolumeCommand()2162 sp<AudioCommand> command = new AudioCommand(); in setEffectSuspendedCommand()2177 sp<AudioCommand> command = new AudioCommand(); in stopOutputCommand()2188 sp<AudioCommand> command = new AudioCommand(); in releaseOutputCommand()2204 sp<AudioCommand> command = new AudioCommand(); in createAudioPatchCommand()2222 sp<AudioCommand> command = new AudioCommand(); in releaseAudioPatchCommand()2234 sp<AudioCommand> command = new AudioCommand(); in updateAudioPortListCommand()[all …]
574 class AudioCommand; variable618 status_t sendCommand(sp<AudioCommand>& command, int delayMs = 0);619 void insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);651 void insertCommand_l(AudioCommand *command, int delayMs = 0);656 class AudioCommand: public RefBase {659 AudioCommand() in AudioCommand() function757 Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands758 sp<AudioCommand> mLastCommand; // last processed command (used by dump)