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Searched refs:AudioFlingerClient (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioSystem.cpp206 const sp<IAudioFlinger>& af, const sp<AudioSystem::AudioFlingerClient>& afc) { in onServiceCreate()
217 static void onClearService(const sp<AudioSystem::AudioFlingerClient>& afc) { in onClearService()
225 AudioSystem::AudioFlingerClient, media::IAudioFlingerService,
232 sp<AudioSystem::AudioFlingerClient> AudioSystem::getAudioFlingerClient() { in getAudioFlingerClient()
251 const sp<AudioFlingerClient> afc = getAudioFlingerClient(); in getIoDescriptor()
528 const sp<AudioFlingerClient> afc = getAudioFlingerClient(); in getInputBufferSize()
621 void AudioSystem::AudioFlingerClient::clearIoCache() { in clearIoCache()
630 void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who __unused) { in binderDied()
637 Status AudioSystem::AudioFlingerClient::ioConfigChanged( in ioConfigChanged()
765 Status AudioSystem::AudioFlingerClient::onSupportedLatencyModesChanged( in onSupportedLatencyModesChanged()
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/frameworks/av/media/libaudioclient/include/media/
DAudioSystem.h100 friend class AudioFlingerClient; variable
800 class AudioFlingerClient: public IBinder::DeathRecipient, public media::BnAudioFlingerClient
803 AudioFlingerClient() = default;
912 static sp<AudioFlingerClient> getAudioFlingerClient();