Searched refs:BOUNCER_SCRIMMED (Results 1 – 6 of 6) sorted by relevance
158 ScrimState.BOUNCER_SCRIMMED in <lambda>()
148 BOUNCER_SCRIMMED { enumConstant
322 scrimState == ScrimState.BOUNCER || scrimState == ScrimState.BOUNCER_SCRIMMED; in setScrimState()
2346 return mScrimController.getState() == ScrimState.BOUNCER_SCRIMMED; in shouldKeyguardHideImmediately()2803 ? ScrimState.BOUNCER_SCRIMMED : ScrimState.BOUNCER; in updateScrimController()
103 expectedState = ScrimState.BOUNCER_SCRIMMED, in <lambda>()
958 mScrimController.legacyTransitionTo(ScrimState.BOUNCER_SCRIMMED); in transitionToBouncer()1048 mScrimController.legacyTransitionTo(ScrimState.BOUNCER_SCRIMMED); in scrimStateCallback()1050 assertEquals(mScrimState, ScrimState.BOUNCER_SCRIMMED); in scrimStateCallback()1509 ScrimState.DREAMING, ScrimState.BOUNCER_SCRIMMED, ScrimState.BRIGHTNESS_MIRROR, in testIsLowPowerMode()