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Searched refs:ConnectionType (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/services/core/jni/
Dcom_android_server_tv_TvUinputBridge.cpp260 enum class ConnectionType { enum in android::NativeConnection
276 ConnectionType getType() const { return mType; } in getType()
278 bool IsGamepad() const { return getType() == ConnectionType::kGamepadDevice; } in IsGamepad()
280 bool IsRemote() const { return getType() == ConnectionType::kRemoteDevice; } in IsRemote()
283 NativeConnection(int fd, int32_t maxPointers, ConnectionType type);
287 const ConnectionType mType;
290 NativeConnection::NativeConnection(int fd, int32_t maxPointers, ConnectionType type) in NativeConnection()
320 return new NativeConnection(descriptor.Detach(), maxPointers, ConnectionType::kRemoteDevice); in open()
350 return new NativeConnection(descriptor.Detach(), 0, ConnectionType::kGamepadDevice); in openGamepad()
/frameworks/base/services/core/java/com/android/server/pm/verify/domain/proxy/
DDomainVerificationProxy.java40 static <ConnectionType extends DomainVerificationProxyV1.Connection
44 @NonNull DomainVerificationCollector collector, @NonNull ConnectionType connection) { in makeProxy()
/frameworks/native/services/sensorservice/
DSensorService.h247 template<typename ConnectionType>
248 const std::vector<sp<ConnectionType>>& getConnectionsHelper(
249 const SortedVector<wp<ConnectionType>>& connectionList,
250 std::vector<std::vector<sp<ConnectionType>>>* referenceHolder);
DSensorService.cpp2774 template<typename ConnectionType>
2775 const std::vector<sp<ConnectionType>>& SensorService::ConnectionSafeAutolock::getConnectionsHelper( in getConnectionsHelper()
2776 const SortedVector<wp<ConnectionType>>& connectionList, in getConnectionsHelper()
2777 std::vector<std::vector<sp<ConnectionType>>>* referenceHolder) { in getConnectionsHelper()
2779 std::vector<sp<ConnectionType>>& connections = referenceHolder->back(); in getConnectionsHelper()
2780 for (const wp<ConnectionType>& weakConnection : connectionList){ in getConnectionsHelper()
2781 sp<ConnectionType> connection = weakConnection.promote(); in getConnectionsHelper()
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
Dtypes.h80 ConnectionType;
/frameworks/av/media/codec2/vndk/include/
Dtypes.h81 ConnectionType;
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp295 using ConnectionType = Hwc2::IComposerClient::DisplayConnectionType; in getConnectionType() typedef
296 ConnectionType connectionType; in getConnectionType()
304 return connectionType == ConnectionType::INTERNAL ? ui::DisplayConnectionType::Internal in getConnectionType()