Searched refs:CreateIdentity (Results 1 – 4 of 4) sorted by relevance
123 static ShaderProgram* CreateIdentity(GLEnv* env);
221 stored_shader = ShaderProgram::CreateIdentity(gl_env_); in GetIdentity()
156 ShaderProgram* ShaderProgram::CreateIdentity(GLEnv* gl_env) { in CreateIdentity() function in android::filterfw::ShaderProgram
132 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; in Java_android_filterfw_core_ShaderProgram_nativeCreateIdentity()