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Searched refs:DIRTY_MIN (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DDamageAccumulator.cpp131 temp.set(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in mapRect()
148 rect->setLTRB(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in applyMatrix()
DDamageAccumulator.h30 #define DIRTY_MIN (-0x7ffffff - 1) macro
DRenderNode.cpp161 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in damageSelf()
231 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in prepareTreeImpl()
/frameworks/base/libs/hwui/tests/unit/
DDamageAccumulatorTests.cpp122 da.dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in TEST()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp603 initialClipBounds.set(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in android_view_RenderNode_requestPositionUpdates()