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Searched refs:DebugState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/src/
DTimer.cpp69 setDebugState(DebugState::InCallback); in reset()
71 setDebugState(DebugState::Running); in reset()
73 setDebugState(DebugState::Reset); in reset()
155 setDebugState(DebugState::Running); in dispatch()
186 setDebugState(DebugState::Waiting); in dispatch()
190 setDebugState(DebugState::Running); in dispatch()
206 setDebugState(DebugState::Reading); in dispatch()
208 setDebugState(DebugState::Running); in dispatch()
216 setDebugState(DebugState::InCallback); in dispatch()
218 setDebugState(DebugState::Running); in dispatch()
[all …]
/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/
DTimer.h49 enum class DebugState { enum
62 void setDebugState(DebugState) EXCLUDES(mMutex);
78 DebugState mDebugState GUARDED_BY(mMutex);
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp123 VDS_LOGW_IF(mDebugState != DebugState::Idle, "Unexpected %s in %s state", __func__, in beginFrame()
125 mDebugState = DebugState::Begun; in beginFrame()
135 VDS_LOGW_IF(mDebugState != DebugState::Begun, "Unexpected %s in %s state", __func__, in prepareFrame()
137 mDebugState = DebugState::Prepared; in prepareFrame()
184 VDS_LOGW_IF(mDebugState != DebugState::Prepared, "Unexpected %s in %s state on HWC frame", in advanceFrame()
187 VDS_LOGW_IF(mDebugState != DebugState::GpuDone, in advanceFrame()
191 mDebugState = DebugState::Hwc; in advanceFrame()
238 VDS_LOGW_IF(mDebugState != DebugState::Hwc, "Unexpected %s in %s state", __func__, in onFrameCommitted()
240 mDebugState = DebugState::Idle; in onFrameCommitted()
301 VDS_LOGW_IF(mDebugState != DebugState::Gpu, "Unexpected %s pslot=%d in %s state", __func__, in requestBuffer()
[all …]
DVirtualDisplaySurface.h245 enum class DebugState { enum
262 DebugState mDebugState = DebugState::Idle;