Searched refs:EffectDescriptorCollection (Results 1 – 6 of 6) sorted by relevance
41 EffectDescriptorCollection::EffectDescriptorCollection() : in EffectDescriptorCollection() function in android::EffectDescriptorCollection49 status_t EffectDescriptorCollection::registerEffect(const effect_descriptor_t *desc, in registerEffect()79 sp<EffectDescriptor> EffectDescriptorCollection::getEffect(int id) const in getEffect()88 status_t EffectDescriptorCollection::unregisterEffect(int id) in unregisterEffect()110 status_t EffectDescriptorCollection::setEffectEnabled(int id, bool enabled) in setEffectEnabled()121 bool EffectDescriptorCollection::isEffectEnabled(int id) const in isEffectEnabled()130 status_t EffectDescriptorCollection::setEffectEnabled(const sp<EffectDescriptor> &effectDesc, in setEffectEnabled()160 bool EffectDescriptorCollection::isNonOffloadableEffectEnabled() const in isNonOffloadableEffectEnabled()174 uint32_t EffectDescriptorCollection::getMaxEffectsCpuLoad() const in getMaxEffectsCpuLoad()179 uint32_t EffectDescriptorCollection::getMaxEffectsMemory() const in getMaxEffectsMemory()[all …]
379 EffectDescriptorCollection effectsList = client->getEnabledEffects(); in updateClientRecordingConfiguration()456 EffectDescriptorCollection AudioInputDescriptor::getEnabledEffects() const in getEnabledEffects()459 EffectDescriptorCollection enabledEffects; in getEnabledEffects()
64 class EffectDescriptorCollection : public KeyedVector<int, sp<EffectDescriptor> >67 EffectDescriptorCollection();73 EffectDescriptorCollection getEffectsForIo(audio_io_handle_t io) const;104 EffectDescriptorCollection getOrphanEffectsForSession(audio_session_t sessionId) const;
89 EffectDescriptorCollection getEnabledEffects() const;90 EffectDescriptorCollection getActiveEffects() const; // enabled and not suspended146 EffectDescriptorCollection mEnabledEffects;
222 EffectDescriptorCollection getEnabledEffects() const { return mEnabledEffects; } in getEnabledEffects()230 EffectDescriptorCollection mEnabledEffects;
1003 EffectDescriptorCollection mEffects; // list of registered audio effects